TD016 – Dementia Praecox

Play

The Delvers:

  • Kay – Amber Maqueil, Human Ranger
  • Sue – Iron Flint, Half-Orc Fighter
  • Tess – Circe, Human Cleric

The Dungeon:

Show Outline:

  • Introduction
  • DM Notes
  • DM Recap
  • Actual Play @ 1 minute, 21 seconds
  • Sound Credits

Additional DM Notes:

  • First Sapphire Skeleton Encounter:
    Sapphire Bullets of Pure Love
  • Second Sapphire Skeleton Encounter:
    Rattle of Bones
  • It’s worth noting that each sapphire gem (even when shattered) is worth 100 gp.
  • The Delvers never remember to collect the sapphires. In not so many words, I pointed this out to them in TD009 – Random Encounters; in Circe’s words, “We’re idiots.”
  • Usually Kay or Sue remind Tess that a cleric can turn. In this case, I inadvertently reminded Tess that both her and the Paladin can turn when I pointed out Paladins can “Lay on Hands.”
  • In my experience, most players turn undead so the party can escape. Not so with The Delvers.
  • Gold is spent when items are identified.
  • Our Greyhawk Map

Contact: If you have any questions or feedback, please send an email to feedback@burnedfx.com

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